Anima Mundi
A psi-boosted alternate Earth
Overview: By the 21st century, psi-tech occupies the same utilitarian niche that genetics and electronics does. Early successes in the field of psychical research gave what would become parapsychology a significant early boost, with the development of standardized testing for psychic ability serving as one of the first such results. Largely limited to clairvoyance, psychic powers serve as a useful adjunct to technological tools, and have spawned a minor but thriving industry of psychic training, information acquisition, and pharmaceutical development. Though stymied by the need to verbally relate acquired information, the necessity of concentration, and general inefficiency, psi finds a niche in its ability to provide results when the boundaries of space and time would otherwise preclude them. Psi has developed alongside a host of other advances as a new era dawns upon the Earth. Whether caught in heady wonder or disassociative surreality, the soul of the world is wakening.
Timeline
- 1882: The Society for Psychical Research is founded, drawing upon notable membership from the U.S. as much as England.
- 1885: William F. Barret contributes to the American branch of the SPR; the ASPR is not founded.
- 1892: Intelligensia from several other countries, such as Australia, Norway, and Canada significantly contribute to the SPR.
- 1910: Tentative attempts at standardized testing for psychic ability are implemented. International collusion results in a successful standard for measuring psi functioning being produced.
- 1912: Medical authorities accept the produced classification scheme for psychic talents. It is termed the Psychical Sensitivity Index.
- 1914: Development of clairvoyant training protocols begins.
- 1927: J.B. Rhine begins work on psychical research at Duke University. Publicity is sustained due to prior developments in psychical assessment and extrasensory training.
- 1936: First successes in clairvoyant training are seen; a gifted latent can routinely be trained to perceive a sensorily-isolated location with 75% accuracy.
- 1947: After tense discussion, psi lab at Duke University remains part of the college's psychology department. Psi becomes the accepted unitary term of psychic phenomena.
- 1955: World's Fair in France hosts the exhibition, Monde de l'esprit, or 'World of the Mind.' Public interest in psychic phenomena is piqued prior to the proliferation of psi labs in the coming two decades.
- 1965: First public acknowledgement of the use of clairvoyance in espionage is reported by Bulgaria.
- 1966: Nations around the world begin drafting legislation regarding the use of psychic powers.
- 1972: A success rate of 65% in clairvoyance for latents is achieved, with the rate for gifted latents being boosted to 85%. Parapsychological work internationally begins to shift toward telepathy. First psi panics begin.
- 1975: Computer manufacturers begin to increasingly collaborate with the parapsychological community as more advanced RNGs and experimental methodologies are sought.
- 1980: The quality and proliferation of the JP and JSPR are roughly equivalent.
- 1981: Chemical enhancement of psychic ability is increasingly explored. Noesis founded to produce viable psi-drugs.
- 1982: Experiments with telepathic communication show some tentative progress, more advancement is seen with mind-reading. Increased, though still limited presence of psi in society dulls the worst of the psi panics seen a decade prior.
- 1985: Success with psychokinesis remains elusive, despite promising results from micro-PK studies.
- 1987: Success with gifted latents in clairvoyance reaches 90%. Several consistent training routines for ESP are developed by commercial, governmental, and research organizations.
- 1988: Clairvoyant an accepted occupation in most major countries.
- 1990: Genetic structures related to psi functioning are focused on in conjunction with increased effort being directed towards genomics.
- 1992: Early efforts into researching the potentials relating to artificial intelligence and psi phenomena.
- 1995: Windows 95 comes pre-installed with 'I Psi', a clairvoyant guessing game that tracks hits and automatically computes results. The Psychical Sensitivity Index is loosely used.
- 2000: Rumors that psi-therapies may result in the first person reaching the hypothetical grade of psychic begin to spread.
- 20XX: Present Day.
Psi-Tech: The most obvious development of psychic ability has manifested in clairvoyance. ESP is routinely used by the state and populace alike, whether it be
in the form of corporate espionage, extrasensory intuition, psychical scouting, or the classic psychic spying. The success of this method derives from the effort invested
in clairvoyant training during the early 20th century, with the manufacturing of psi-drugs adding to this effect. Though uncommon, it is possible to acquire a job position
based on one's psychic skills, and several costly institutes offer training in the development of extrasensory ability. Mileage can vary depending on one's genetics, but
even latents can find the occasional psychic insight useful. Individuals look forward to the development of telepathy in the future, which has already found some utility
in the mind-reading sense. Even further afield, experiments with computing systems, intelligence, and psi are speculated upon, with the first attempts at genetic
psi-therapies giving far-off hopes for psychokinesis.
Psychical Sensitivity Index: The Psychical Sensitivity Index was first officially designed in 1912. It divides psychic ability into three broad categories, though there are significantly varying degrees within each block. Each level has a name, along with a rough numerical indicator that varies depending on the individual. The actual value is determined in a more complex manner, but a rough approximation is hinted at by the decimal place, which gives the individual's p-value significance (humor won out on this front). The rating system is muddled somewhat by its inability to separate natural ability from the training of an individual. For this reason, interested persons often take one test before psychic training and another one after.
- Latent=1.05. The lowest grade, latent refers to the psychic ability of the average, 'normal' individual. Given how natural selection values a narrowly defined ranged of unconscious psi functioning, this is the most common grade among the general population. 1 refers to the grade of latent itself, with the .05 referring to the traditional threshold of significance for p-values.
- Gifted=2.01. The middling grade and one that is disproportionately represented among professional clairvoyants, this refers to a greater psychic ability (typically due to genetics) than latents that fails to manifest significantly without training. Most individuals seriously intent upon psychic development will reach this grade, whether it be through natural talent, intensive training, or drugs.
- Psychic=3.-∞. The final and at the moment strictly hypothetical grade, a psychic refers to one with a height of psi ability so extraordinary that they would be able to actively use psi powers on demand, beyond unbidden extrasensory awareness or lengthy remote viewing. Such a person might also be able to manifest talents without prior training, or be capable of such feats as psychokinesis. Though this grade has not been publicly achieved yet, it is a source of common speculation among historical figures known for supernatural powers.
Commentary: I developed the idea for this setting out of a few passing thoughts I've had over the years. This actually had more to do with regressive predilections than anything else, as I have found that most contemporary settings leave too few outlets for the supernatural, which I feel no childhood is complete without. It was conceived of as largely a matter of technical progress for that reason, as I was interested in a depiction of psi as it is in real-life, simply prevalent enough for people to be more actively involved. It most clearly leans into science-fiction in the aspect of potential advancements in psi-drugs and greater remote viewing success rates, though I still consider it more of an alternate history than anything else. As a fun tidbit, imagining a field trip or other such visit from youth to a psi institute is how I got this document rolling. The beleagured staff of the place trying to amuse kids with knowledge of what's in their pockets, a tour a tad bit verbose for children expecting to see wizards, etc. I'm pretty glad that outside of that it also worked as a setting in general. Having thus explained this niche, I hope you can find something in it.